For newer players reaching Path of Exile’s endgame in version 3.26, building a viable character can be overwhelming. A simplified approach to passive skill tree planning can make endgame progression more approachable and less punishing. First, start with a clear identity: will your build rely on spells, attacks, minions, or traps? This decision narrows your passive tree path PoE 1 Currency and removes confusion. For instance, spellcasters should prioritize cast speed, elemental damage, and mana regeneration nodes, avoiding unnecessary attack bonuses. Focus your early game tree on survivability. Route through life nodes like "Heart of the Warrior" or "Quick Recovery" before branching into offensive clusters. Reaching endgame alive is more important than dealing slightly more damage in Act 3. Ascendancy selection should reflect ease-of-use and synergy. Necromancer (for minions), Elementalist (for elemental spells), or Champion (for attacks) provide strong benefits without overly complex mechanics. Pick those that complement a straightforward skill playstyle. As you push maps, revisit your passive tree and remove redundant pathing. PoE's refund system lets you optimize. Use this time to pivot into powerful late-game clusters like "Ancestral Bond" or "Spiritual Aid" based on your evolved skill setup. Skill gems should match Poe 1 Divine Orb passive investment. If your tree favors elemental damage, pick a skill like Arc or Fireball. Don’t mix incompatible mechanics (e.g., crit scaling with non-crit gear). Efficiency comes from alignment. Utility passives shouldn’t be ignored. Movement speed, mana cost reduction, or flask bonuses from tree nodes ease gameplay. For beginners, these minor boosts translate into major survivability and comfort improvements. Stick to simple builds that feel good to play, then refine your tree gradually. PoE is about iteration—an intelligent passive tree tailored for your specific build goals is the key to success in 3.26's endgame.