The combat philosophy begins with a complete reimagining of enemy behavior and encounter design. Unlike traditional ARPGs where monsters often serve as mere health bars to be depleted, Path of Exile 2's enemies operate with sophisticated artificial intelligence that creates dynamic, unpredictable engagements. Different monster factions employ distinct combat doctrines—some coordinate flanking maneuvers while others set traps or provide supporting auras to their allies. This requires players to constantly assess threats and adjust their tactics rather than relying on repetitive skill rotations. The introduction of telegraphed attacks with clear visual and audio cues shifts the focus from passive damage soaking to active positioning and timing, making every encounter feel like a test of both strategy and reflexes.Central to this evolved combat system is the groundbreaking weapon swap mechanic, which allows instantaneous switching between two fully equipped weapon sets. This feature transcends traditional build limitations by enabling characters to maintain specialized toolkits for different combat scenarios within a single loadout. A player might configure one weapon set for controlling large groups with area-of-effect abilities while reserving the second for single-target damage against elite enemies. This eliminates the common compromise where builds excel in either crowd control or boss fighting but rarely both, encouraging more versatile and adaptive playstyles.